Sygni, Syg, Syggie
Late Twenties
Usually Blonde
Mischief Blue
Seriously Tiny

Birth Place:

Phoenix Wingrider
Green Morizanth
Ista Weyr
'Bombastic' by Bonnie McKee
Natalie Dormer


Syn can easily be described as half-wild. Even when braided, her hair is constantly ashambles, salt-roughened and windblown and never really the same color. Though a natural blonde, she dyes it constantly with teas and nut mixes, claiming to always need a change. If it isn't a new shade, it's a new cut, sometimes shaved short on one side, or swooping choppily on another. Her eyes don't help her appearance one bit - though blue, they tend to be kept half-lidded as though enjoying some private joke, the look giving her a not-so-subtle air of arrogance when curled lips, high cheekbones, and a stubborn chin are taken into account.

Though absolutely diminutive, Syg carries herself as a lioness might, proud and strong and always rolled forwards on her toes as though gunning for action. She dresses in clothing that can be politely called 'apocalyptic chic,' a collection of dark clothes in multiple haphazard layers that lighten slowly into shorts, baggy shirts, and ankle boots as summer heat rises. She rarely ventures away from earth tones, but when she does, it's in favor of dark reds, faded blues, and flashes of gold, of all things.


Sygni will be the first to tell you, being the kid of a Weyrleader has its challenges. She'll tell you loudly, in fact, eyes flaring, dimples cinched, mouth curled, fingers waggling, because that's the kind of person she is. There's no secrets with this one, no dark, scandalous history to hide, and even if there was, she'd probably wield it anyways, the type of person to master their challenges and use them to their advantage. For anyone who asks, she's the daughter of bronzerider S'gam and brownrider F'yr, ex-Boringpants Weyrleader and ex-Badass S&R rider respectively, and though her relationship with them both is as good and strong and healthy as can be expected, she holds them in just enough contempt to have finally moved out from under their shadows, to hear her tell it.

But we're getting ahead of ourselves. Let's step back. Though Sygni was born at Ista Weyr, her parents were Busy People (tm) with lives to live and not nearly enough attention to spare, and so she was sent to live with her grandparents at Ista Hold for the first near-decade of her youth. While a normal foster might have shipped her back after her first couple of turns, S'gam's parents were made of tougher stuff and managed to instill some modicum of sanity, manners, and work ethic in the young girl. Grandma Isica taught her ladylike things, like which fork to use when eating a salad and the difference between knitting and crochet, and Grandpa Emhall allowed her to gain her sealegs aboard the Quinto as soon as she turned five, as he had all of the children in his family before her. Her uncle Hallac let her stay on when Emhall retired, and so her adventures continued, learning as much about trade and transport as she did the various weyrs and holds of Pern.

Unfortunately for them, every turn after she returned to the weyr was an exercise in undoing their upbringing. Though her father had some control over the headstrong young woman, he was also wrapped around her little finger, and she totally knew it. A good puppy-dog-eye and a pouty lip and he'd give in to anything, forgiving her transgressions and saving her happy ass from more than one flaming fire (no, literally). Turns passed, and though she was usually forgiven for her stunts, Sygni developed quite the reputation as a professional weyr terrorizer, troubles ranging from the kitchens exploding with a wave of noxious fumes, to a stampede of caprines and herdbeasts, and more trouble executed in weyrs she didn't even belong to, sometimes dragging others down with her, but with Sygni somehow always at the epicenter. To her credit, she never backed down from the blame, but unfortunately her hard-working Dragonhealer of a father just didn't seem impressed. In an attempt to get him to stop bugging her about joining a craft, taking up a profession, or generally just ceasing to be a nuisance, Syg started up a business building and concocting fireworks for everyday use as well as major displays for events. She actually got quite talented at it, but her testing methods were a bit, uh, unorthodox, and frequently wound up with her stumbling out of her room in the residential hallway amidst a plume of multicolored smoke.

After the biggest, doe-y-est blue eyes she could manage and fervent encouragements from multiple relatives (including Esiae and Zan'ri, who promised to look after her, not that S'gam found their encouragement particularly faith-inspiring), S'gam finally capitulated and agreed to assist Sygni in opening a tiny shop in Ierne in which to sell her creations. It's just big enough to sport a shopfront from which she can sell her items, with a double-reinforced wall between customers and the workshop tucked in behind it. You know. Just in case. Formula tweaking happens. For now, she is content to plug away at her work, in a constant state of pyrotechnic creation, but hey. Who knows. She's always up for a bit of change.

Little did she know that change would come on wings of a literal Search-and-destroy mission, in which she inflicted flame and smoke upon herself and a pair of riders hailing from Fort. To her surprise and amusement, she was picked up to stand for the weyr's upcoming clutch; hardly a stranger to the sands of various weyrs, Sygni agreed, expecting nothing from it, but gaining a whole lot more than she bargained for. She reunited with her cousins, first and foremost, and gained several friends along the way, people she wouldn't trade for anyone or anything in the world - except, perhaps, Morizanth. If you had asked Sygni what the hell she expected swaggering out onto the weyr's sands one delightful late summer's day, it would not have been to impress. Cheer others on, maybe. Watch a little scratching and biting with amusement. But certainly not to encounter her lifemate in the form of the cleverest, smuggest, most devious little beesting this side of Big Bay: the Wrong (but every so fantastically right) Kind of Witch of the Wilds named Morizanth.


Immediate Family

Name Relation Location Position
Ibsyglei Daughter (Ila'den) Half Moon Bay Weyr Toddler
Elynthoria Daughter (Th'ero) Fort Weyr Baby
S'gam Father Ista Weyr G.5 Dragonhealer
F'yr Mother Unknown S&R Wingrider
Pol Step-Mom Ista Weyr G.3 Dragonhealer
Emalia Half-Sister Half Moon Bay Weyr Unknown
Sidal Half-Brother Ista Weyr Weyrbrat
I'rly 'Cousin' Fort Weyr Brownrider
Leia Cousin (Cai) Fort Weyr Bluerider
Lerik Cousin (Leia) Fort Weyr Baby
Heribly Cousin (I'rly) Half Moon Bay Weyr Baby
Lieukaelyn Cousin (Leia) Fort Weyr Baby


Wrong Kind of Witch of the Wilds Green Morizanth
She is a big, bold green dragon. She has an acid-wash highlighted head and a very long neck and two arms and two wings and two legs and a - that’s right - very long tail. They're all attached to the solid bulk of a bracken-green body, she’s not a six-limbed flying existential void or anything. At least, not the last time anyone checked. That would be so cool though, right? But alas, she is emphatically corporeal: no swamp-gas’d spirit of ennui here. Just a big'n wide, long'n tall, superlative green dragon.
(See her page for a more serious-minded desc. ;D)


All the flash. All the awesome. All the PIZZAZZ. There is no longer any of these things left in the world, for this bronze, all 58 centimetres of him, HAS IT ALL. It's a big deal being so epic, and he knows it. Oh boy, does he. His hide is a supafly shade of the brighest of bronzes, a supernova of brilliance that is the bronziest bronze of all time. Ain't no-one ever been bronzer, that's for sure. Even his face is so handsome that all the greens weep and the golds want to get with him. And the way he swishes his tail is just so *oomph* that those girls're gonna swoon just by being in his mere presence. Expect spontaneous combustion if he ever even turns one of those pretty-whirled eyes onto them.
Thank you, Thys! <3


Title OOC Date Cast
Sayonara, 2711! (aka Turnover, Fort Style) January 13, 2017 I'rly, K'yan, Syn, Thys
Search and Rescue Games Day 1 August 2, 2017 E'vyl, D'lei, Kassala, Syn, Gerazal, Kimmila, Th’ero, S’dny, Sephany, Risali, Riohra
dogbreath ii: (not so) electric boogaloo August 26, 2017 A'ster, Syn
Fort Weyr - Karaoke Night! Now with TABLE DANCING September 13, 2017 Leuka, Sephany, Eiram, Thautseruck, Riohra, Abigail, K'yan, Zhirayr, Inri, Risali, Syn, Taimri
Your Worst Nightmare (Eiram is Searched!) September 25, 2017 Eiram, Syn
Splash Zone (Jaelynn is Searched) September 29, 2017 Jaelynn, Syn
NO TOUCHY (Carellos is Searched!) October 4, 2017 Carellos, Syn
Kouzevelth and Teimyrth's Eggs Hatch October 22, 2017 Ila'den, Sephany, Z'ki, Eiram, Inri, Leuka, Riohra, Kaitlyn, Jaelynn, V'sri, Syn, R'hyn, Kassala, Quinn, S'dny, Kelani


Syg's icon gallery for logs may be found here: http://fort.wikidot.com/sygni:icons